B2B esports events company Esports Insider (ESI) has revealed the agenda and first wave of speakers for ESI Digital Summer, presented by Kinguin Lounge.
It’s a week-long series of panels, keynotes and networking spanning a different region each day from August 17th to 21st, first announced a few weeks ago.
The agenda will see 100 speakers debating and providing insight into the biggest topics facing the esports industry.
ESI Digital Summer will cover North America, Europe, Latin America, APAC and the Middle East, shining a spotlight on the business of esports in both established and emerging regions.
ESI Digital Summer will also see the return of The Clutch, in its third iteration, the Dragons Den style competition that gives four esports startups the chance to pitch to a panel of leading esports investors.
ESI Digital Summer focuses on five key themes: Brands and Sponsorship, Investment, Betting, Sports Crossovers and THINK sessions, honing in on different regions each day.
The ESI Digital Summer agenda
APAC (August 17th):
- Esports Events in SEA – Challenges & Opportunity
- Rise of Esports Viewership in Asia-Pacific
- The Ambitions and Challenges Of Western Esports Teams in South Asia
- Confirmed speakers: Bo Shen, VP of International Expansion and Innovation, RNG Esports
- Riot Games APAC Update – Wild Rift & Valorant competitive push into APAC
- Confirmed speakers: Chris Tran, Head of Esports, Riot Games SEA, Sean Zhang, CEO, Talon Esports, Terence Ting, CEO, Team Flash, Jayf Soh, CEO, Resurgence
- Synergies Between Sports & Esports In Asia-Pacific
- Confirmed speakers: David Harris, Managing Director, Guinevere Capital
MIDDLE EAST (August 18th):
- Esports Broadcast Rights in the Middle East
- Confirmed speakers: Edward Kondrat, Esports Executive, Empire Entertainment
- Esports Events in the Middle East – Challenges & Opportunity
- The Clutch Digital
- Confirmed speakers: Matthieu Dallon, Trust Esport VC Fund, Spike Laurie, Venture Director, Hiro Capital
- ESI Brand Showcase – FATE Esports & Orange
EUROPE (August 19th)
- Getting Schooled – The Evolving Relationship Between Esports And Education
- Going Bespoke or Keeping it Simple: How do Brands Make an Impact in Esports?
- The Academy Model – Finding and Moulding the Next Generation of Pro Players
LATIN AMERICA (August 20th)
- LATAM: La Nueva Mina De Oro De Los Esports? Latam: The New Esports Goldmine?
- Will Mobile Esports Be The Winner in Latin America?
- Confirmed speakers: Fernando Mazza, Head of Operations, Garena (Free Fire)
- CS:GO Mania In Brazil: How, Why and What’s Next?
- Confirmed speakers: Leo De Blaise, CEO, BBL
- Broadcast & Media Rights in LATAM
- Confirmed speakers: Luis Carrillo Pinto, Managing Director, Live Media Esports Entertainment, Pablo Monti – Esports Manager – Latam Media Group
NORTH AMERICA (August 21st)
- Esports 3.0 – The Emergence of Esports Facilities Worldwide
- Confirmed Speakers: Viktor Wanli, CEO, Kinguin, Tomaso Portunato, CEO, Platform
- Commercialisation of Merchandising In Esports
- Confirmed speakers: Patrick Mahoney, CEO, We Are Nations
- Esports Betting in the USA
- Confirmed speakers: Moritz Maurer, CEO & Founder, GRID
- Making a difference – how can esports and gaming positively impact wider society?
- Confirmed speakers: Annie Pei, Producer, CNBC, Tricia Sugita, CEO, FlyQuest, Christie St. Martin, CEO, Gamers.vote
ESI Digital Summer is the second digital event by ESI. The first ESI Digital Summit took place across two days in May and saw over 500 attendees involved.
Speakers included major brands, Nestle, Kia, adidas and Formula 1 through to world renowned teams, FaZe Clan, Team Vitality and Astralis and leading esports organisations in ESL and Riot Games.
ESI Digital Summer will more than double in size, offering over 100 speakers, 1,200 attendees and more than 35 hours of live content across five days. Attendees will be able to chat directly and book meetings with one another throughout the week, and there will be AI-based matchmaking to facilitate networking.
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.