Wembley Stadium will host the finals of Konami’s upcoming UEFA eEuro 2020 esports tournament next year.
The publisher recently announced its partnership with bi-annual football competition UEFA Euro 2020, which will see clubs from more than 50 European countries featured in the eFootball PES 2020 video game which launches on September 10th.
The Euro 2020 content in game will be free downloadable content (DLC) planned for release in spring 2020.
Then, the eEuro esports tournament will feature 55 national squads of between two and four PES players to represent their country. The tournament will begin with qualifiers taking place this November, reports Forbes.
“We are delighted to give competitors from our national associations the chance to represent their country on the biggest stage.”
Guy-Laurent Epstein, UEFA
The best teams will qualify for the finals taking place in London from July 9th to 10th 2020 at Wembley Stadium. This will be a few days before the actual Euro 2020 football final also taking place at Wembley Stadium (on July 12th).
Winners of eEuro 2020 will win a cash prize and tickets to the football final.
“eFootball is played by tens of millions of people across the continent and we are delighted to give competitors from our national associations the chance to represent their country on the biggest stage,” said UEFA marketing director Guy-Laurent Epstein.
“We have seen massive growth in the popularity of eFootball over the past few years and the eEURO 2020 will give us the opportunity to connect with new and existing fans of national-team football.”
While PES has the UEFA Euro 2020 license, rival football game FIFA has the Champions League license giving EA the opportunity to run its eChampions League esports tournaments.
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.