This September, some of the world’s top League of Legends: Wild Rift teams will come together as the Origin Series draws to a close.
Fans will be able to watch six top teams from the Origin Series (three teams from Group A, two from Group B and one from Group C) battle it out live in Stockholm, Sweden from September 24nd to 26th.
The total prize pool for the League of Legends: Wild Rift Origin Series – first announced back in May – stands at €300,000. The winning team from the Wild Rift: Origin Series Championship will be taking home the lion’s share of that prize.
Liquipedia lists the six finalist teams as No Team No Talent, Team Queso, Game-Lord, Unicorns of Love, Navi and Cut Esports. No Team No Talent has UK player Snitch on the team, a former Heroes of the Storm player who won several tournaments with Dignitas back in the day, before Heroes of the Storm esports was scrapped.
Wild Rift is of course the League of Legends mobile game that first launched late last year. Wild Rift Origin Series has seen UK casting talent get involved, including Tridd, Deman, Dezachu and Excoundrel.
The Origin Series Championship takes place in three stages. Day one, September 24th, is the group stage. Two groups of three teams will battle it out in a best-of-one double round robin format. The top two teams from each group advance to the Knockout Stage.
Day two (September 25th) is the knockout stage. This is a four-team single elimination bracket, with best-of-five semifinals. Then day three (September 26th) is the grand final, where two teams will battle it out in a best-of-seven final to be crowned the first Wild Rift Origin Series champion.
A Riot spokesperson said in a press release: “We’ve already seen some amazing play, and awarded over €150,000 to the top teams from the June, July, and August finals, so there’s no doubt that the Wild Rift: Origin Series Championship will deliver a top level of competition.”
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.