British Esports Association membership platform aims to make online gaming safer for young people, using age verification and AI tools

british esports association

At the time of this article’s publication, ENUK’s editor Dom Sacco worked for the British Esports Federation (formerly the British Esports Association) full-time. Dom left British Esports full-time in February 2021 and now produces its email newsletter on a freelance basis. Because of this, he is not able to write about the organisation objectively.

Collegiate tournament provider and education-focused body the British Esports Association has revealed first details of its new membership platform.

The platform, due to launch in spring 2021 initially for 12-19 year olds, ‘will ensure users are verified at point of entry and that communication within the platform is reviewed to reduce toxicity and cyber threats’.

Those aged outside of that range will be allowed to join as a member at a later date.

The Association has teamed up with the Information Commissioner’s Office Sandbox, IBM (with its AI system IBM Watson), safety technology provider GoBubble for real-time content moderation and age verification/AI technology provider Yoti. British Esports has also consulted with children’s charity NSPCC around safeguarding procedures.

The project partners will also explore how cloud platform Red Hat OpenShift can scale and potentially reach beyond the world of esports in the future.

Yoti checks age using an uploaded image, which is deleted after the age check and removes the need for ID documents.

Chester King, British Esports Association CEO and founder, commented: “Over the past few years we’ve worked hard to build a community of esports fans from schools and colleges across the UK.

“We have a mission to ensure every child is safe online and were delighted to be approached by the BEA with an exciting proposal to make the world of esports safer for children.”

Christian McMullen, NSPCC

“What’s been clear through feedback from parents and teachers is the need to ensure that young people know who they are playing and communicating with, and that where communication takes place, we must work hard to reduce toxicity in all its forms.”

Christian McMullen, Head of Professional Engagement at the NSPCC, said: “We have a mission to ensure every child is safe online and were delighted to be approached by the BEA with an exciting proposal to make the world of esports safer for children.”

British Esports also said its membership platform will offer users content, exclusive offers, discounts and competitions, as well as access to tournaments.

Pricing has not yet been revealed.

Elsewhere, British Esports announced that the school and college British Esports Championships will continue again after being put on hold because of school closures around covid. The tournaments in Rocket League, Overwatch and League of Legends will recommence again on Wednesday February 24th.

British Esports recently held a women’s Valorant tournament with UK org Rix.gg, which was won by LaGals.

Disclaimer: Esports News UK editor Dominic Sacco previously worked at the British Esports Association full-time, and now produces its email newsletter and some of its articles on a freelance basis

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