The London-based esports organisation backed by David Beckham – Guild Esports – have exited a Valorant First Strike Europe qualifier in controversial circumstances.
They were due to play against Ninjas in Pyjamas in the First Strike Europe Playoffs today, but picked up a map loss vs G2 due to a bug exploit.
This meant that G2 took their place and will now play NiP instead.
British host James Banks explained the situation on stream here, and content creator and caster RyanCentral posted the below on Twitter:
Confirmed bug exploit, specifically this one https://t.co/4XQMsNHD19— RyanCentral | HITSCAN (@RyanCentral_) November 14, 2020
I feel for Guild, vague rulesets kinda screwed them here
The ‘illegal boost’ saw Sage place a wall on top of a Killjoy turret to get a boost in height.
The rules state that ‘intentionally using any in-game bug to seek an advantage is exploiting and is prohibited’.
G2 Valorant player Davidp also quoted the following block of text from Riot’s rules:
You can see statements from Guild and Riot below:
G2 have already posted a meme about the situation, comparing Guild’s action to a similar Overpass boost exploit made by Fnatic in CSGO back in 2014.
Riot has confirmed that Guild will take part in next week’s qualifiers, so Guild will have another shot at qualifying.
Guild Esports moved into Valorant after signing Swedish team Bonk last month, saying that they would ‘coach and support them to become world champions’, and will naturally be disappointed on being knocked out in this way.
The UK has a mix of Valorant talent, including the likes of Team Liquid and SUMN FC, both of whom have made it through the First Strike Europe Playoffs to qualify for the Main Event. This takes place from December 3rd to 6th.
There’s also Rix.gg, who were formed back in the summer and feature a mix of UK players.
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.