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Esports tournament operator FaceIT will be hosting the first Quake Pro League, featuring weekly broadcasts from the FaceIT studio in Earlsfield, London, every Sunday.
The new league will run for a year starting at QuakeCon 2019 (which takes place in London in July) until QuakeCon 2020.
The first league games on FaceIT will start in August and air on twitch.tv/quake.
The Quake Pro League will see 20 pre-selected players face off in a year-long linear tournament structure, with ‘multiple opportunities for champions to rise and rivalries to form’.
10 players will be from NA/SA and 10 will be from EU/CIS. A new competitive mode, Timelimit Duel, has been tailor-made for the Quake Pro League, allowing ‘for a wider margin of control and the chance for fan-favorite comebacks’.
Offline Major and Minor events will also occur during November 2019, February 2020, May 2020 and conclude at Quakecon 2020.
While the Quake Pro League will showcase the current best players in the world, hungry challengers will have their chance to unseat the pros in the Quake Challengers. These weekly online competitions will run in parallel to the Quake Pro League and are open to all players in NA, SA, EU, and CIS.
“Competitive Quake birthed one of the very first online esports communities, and we’re thrilled to be a part of this groundbreaking new league and to help shape the future of this iconic esport.”
Michele Attisani, FaceIT
The top four highest-ranked Challengers (two from NA/SA and two from EU/CIS) in a stage will also be flown to offline events. These Challengers will receive guaranteed prizing and have the opportunity to unseat the lowest-ranked Quake Pros in regulation matches, thus taking their Pro League seat in the next stage.
Quake was one of the first games played competitively in scheduled tournaments where cash prizes were up for grabs, as they are at Virgin Games‘ online casino.
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Michele Attisani, co-founder and CBO of FaceIT, commented: “Quake is part of the bedrock of FACEIT. All founders of the company were heavily involved in the Quake III competitive scene, and it’s the title that first ignited our passion for esports.
“Competitive Quake birthed one of the very first online esports communities, and we’re thrilled to be a part of this groundbreaking new league and to help shape the future of this iconic esport.
“We have huge plans for the broadcast from our innovative studio in London and we can’t wait to bring fans around the world a whole year of exhilarating Quake competition.”
It’s not the first time FaceIT has got involved with Quake. The platform previously created the FaceIT Sunday Cups which were broadcast live each week to help reinvigorate the Quake esports scene.
FaceIT also ran activity at QuakeCon 2013 and 2014 and hosted the FaceIT: Legends Cup on the platform, which invited eight legendary Quake players to compete.
D.I.C.E 2016 and 2017 also featured the FaceIT QuakeWorld Tournament, which saw prominent games industry personalities compete in a 1v1 tournament.
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Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
A keen League player and WoW RPer, he has written for a range of publications including Games TM, Nintendo Official Magazine, games industry publication MCV as well as Riot Games. He currently works as full-time content director for the British Esports Association.