Esports organisation Team Vitality, the esports organisation backed by London-based investor Tej Kohli, has announced the Vitality European Open by Corsair.
This is the third iteration of Riot Games’ Valorant Ignition Series. The main event will take place from July 10-12th on twitch.tv/vitality where the best eight teams will fight for a share of €15,000 and the opportunity to showcase their skills on the world stage.
Vitality say the event demonstrates their ambition to be a leading force in the burgeoning Valorant competitive scene, using the event to talent scout potential star players.
Qualifiers for the Vitality European Open kick off this weekend on July 5th, with a total of 128 teams going head-to-head in a single-elimination bracket for the eight available slots in the main event.
Here, there will be a group stage where each team will face-off before heading to the double-elimination bracket playoffs. The Grand Finals will then conclude with a best-of-five.
“Ever since Valorant was revealed, it was very obvious that it was going to shake up the competitive ecosystem,” said Fabien ‘Neo’ Devide, president and co-founder at Team Vitality.
“At Team Vitality we are really excited to host the Vitality European Open and provide a stage for the emergence of some top-class talent. We have big plans in Valorant and we look forward to seeing some fantastic players emerge.”
Applications for the Vitality European Open by Corsair are open now with the link to register here.
- Open Qualifier: Sunday 5th July – 14:00pm – 20:00pm CEST
- Main Event – Group A: Friday 10th July – 15:00pm – 23:00pm CEST
- Main Event – Group B: Saturday 11th July – 15:00pm – 23:00pm CEST
- Main Event Playoffs & Grand Finals: Sunday 12th July – 15:00pm – 23:00pm CEST
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.