Rematch devs promise to fix jumping exploit ASAP

Rematch is having a jumping exploit fixed

Rematch developer Sloclap has promised to fix a ‘feature’ of the game, which has caused jumping to be faster than sprinting.

Rematch players have discovered the new tech, which looks ridiculous but gives a pretty substantial advantage.

This has resulted in teams goofily leaping around the pitch to stop counter-attacks.

Or as one Redditor majestically described it, “teams are turning into dolphins.”

While a useful trick, and hilarious to watch, the community has reacted negatively to the exploit/feature.

Rematch is an arcadey game, but evidently, players still want some semblance of realism in the online football game.

If players wanted something more unrealistic, they would just go play Rocket League instead.

But some goofiness is always going to exist in Rematch, just look at the bug below which is very reminiscent of their main football-game rivals.

Sloclap has listened to complaints and pinned a comment on their subreddit saying that the jumping trick will be removed as early as tomorrow:

“We’re aware this is an issue and an unpopular unintended tech. We’re planning to push a fix very soon, before this weekend.”

The game has already had numerous updates, mostly hot fixes to sort out stability issues which were causing the game to crash.

Though the devs also modified the Rainbow Flick skill move after the second beta to be rebalanced so that the ball didn’t remain out of play for too long.

However, the most requested feature is still without a release date.

Sloclap has promised to implement cross-play between consoles, but there still hasn’t been confirmation of when this will be.

Rematch’s impressive launch week

Rematch has already been a major success story for Sloclap, the developers of Sifu, since its June 19th launch.

The game gathered a lot of interest during its test phases, as 1.3 million players signed up for a Rematch beta earlier this year.

The multiplayer football game has sold over 1 million copies within its first week.

Which is especially impressive considering many baulked at its £20 price point after players assumed it would be free to play.

Sloclap also announced that the game has already reached over three million “unique” players since launch.

11.8m matches have been played with 55.6m goals scored, 33.5m assists, and 69.1m saves.

These numbers are largely helped by the game’s inclusion on the Xbox Game Pass subscription service.

Though the game has also recorded impressive Steam numbers with a peak of over 92k playing Rematch on the platform.

And Sloclap are hoping Rematch will continue growing, saying:

“This is just the beginning. Thank you for being with us, in and out of the pitch!”

Despite its competitive nature, there are no public plans for Rematch esports tournaments as of yet.

However, there are plenty of other tournaments to discover on esports betting sites.