The Northern League of Legends Championship (NLC), the tournament series for esports teams in the UK, Ireland and Northern Europe, has revealed more details of its new qualifiers and structure.
Earlier this month, the branding of the mid-tier UKLC was scrapped, with Freaks 4U Gaming taking on NLC organising duties from DreamHack, and the entire tournament structure being revamped, changing the shape of UK League of Legends for 2022 and leaving the lower-tier UKEL up in the air.
NLC announced a new ‘multi-division ecosystem’, which includes divisions 1, 2, and ‘3+’, implying there will be other lower tier divisions, as well as a ‘calibration phase’ where teams can qualify for the various divisions.
Division 1 and 2 will each include 10 teams. We already knew the top six teams of the NLC Summer Split will start in division 1, but this week NLC has also revealed that up to eight teams will be able to apply to join the division 1 qualifier, joining seventh to 12th-place NLC teams and the top two in the Telia Masters.
NLC said in a statement: “Any organisations that have the ability to cover the structural and financial requirements to play in the first division can send their application to [email protected]. The application should explain the team’s infrastructure, the financial blueprint for their NLC participation and their former activities in esports.”
Applications are open until September 10th.
The division 1 qualifier and playoff stage will then get underway in October, with the exact schedule depending on the number of teams taking part.
Then, sign-ups for the separate open qualifier will open on September 6th. This qualifier features a swiss format, with the beast teams advancing to the division 2 qualifier (taking place at the end of October), with remaining teams assigned into various other divisions.
The highest placement that can be achieved through the open qualifier is a spot in the second division.
NLC says more information is coming.
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.