The Elder Scrolls IV: Oblivion Remastered has only been out for two days but seasoned speedrunners are already finding ways to beat the game as quickly as possible.
Players have quickly found ways to complete the game in well under 10 minutes despite the fact that the game is supposed to take around 27 to 28 hours to complete.
While the graphics have been updated drastically and look incredible compared to Bethesda’s original release back in 2006, the remaster is mostly still the same game. It’s so faithful, in fact, that a beloved gaff where an NPC’s voice actor can be heard breaking character to do a retake of their voice line can still be found.
This faithfulness to the original means the remaster is a dream for speedrunners who have already had 19 years to find glitches and exploits to record spectacular completion times. And that includes a popular glitch which allows players to clip through a door very early into the game and then teleport straight to the end-game.
One player on Youtube, SolarTailz, briefly held the world record for the remaster with a spectacular time of 9 minutes, 41 seconds, but a day later that was beaten by the current holder, AvuKamu, who recorded an obscene time of 7 minutes and 29 seconds.
However, if you thought these times were absurd, you should see the speed run records for the 2006 original. Players have continued speedrunning the original Oblivion into the present day, searching for even more glitches, exploits, and ways to save time.
And thanks to nearly two decades of hard work from the community, 10 players managed to beat the original Oblivion game in under three minutes. The world record run for the 2006 Oblivion happened only one year ago as the speedrun.com user Karsto managed to complete the game in a ludicrous time of just 2 minutes, 18 seconds, and 190 milliseconds.
It’s unknown if some glitches/methods have been patched to stop speedruns that quick for the remaster, but if it is possible it surely won’t be long until the community to record these ridiculous times in the new release.

In my seven years of esports writing, I’ve introuduced esports coverage to newspapers, interviewed some of the biggest names in the industry, and driven viewers mad with the puns in my YouTube scripts. I’m most proud of the latter.