Esports Boxing Club from UK dev Steel City Interactive to feature esports tournaments, with physical belts awarded to winners

esports boxing club

Esports Boxing Club (ESBC – later renamed to Undisputed) is hoping to not only become a serious contender in the world of boxing video games, but to have its own esports structure too.

From football to sim racing and basketball, there are a host of competitive sports simulation games out there with their own tournaments for professional gamers, but there hasn’t been a big realistic boxing title since EA’s Fight Night Champion ten years ago.

Steel City Interactive, a games dev studio based in Sheffield, UK, is hoping to change that with Undisputed (aka Esports Boxing Club).

ESBC has turned heads withsome of the licenses it’s secured, with past and present fighters including Tyson Fury, Muhammad Ali, Sugar Ray Leonard, Wladimir Klitschko, Amir Khan, Katie Taylor and many more in the game.

The game will let players rise through the amateur system to try and secure continential and world titles. You can upgrade equipment, hire staff from trainers to nutritionists and promoters and more.

“There will be an esports structure and tournaments – with physical belts for some championships.”

On the esports front, an annual esports ESBC Tournament is planned. Players will have the chance to be crowned the EWBC Champion of the World, with the physical belt being sanctioned by the World Boxing Council.

Esports News UK reached out to a spokesperson for the game, who confirmed: “There will be an esports structure and tournaments – with physical belts for some championships.”

Full details will be revealed at a later date.

The Undisputed/Esports Boxing Club game has caught the attention of gamers and boxing fans, with videos on the dev’s official YouTube channel racking up more than a million views. The latest dev update can be seen here:

Why has it taken so long for a mainstream boxing game to be made?

On the ESBC game’s FAQ page, the devs answer: “The world of boxing is an incredibly complex environment. The concept of licensing a single deal with an overall body does not exist so we have to negotiate individual deals. However, this wasn’t going to detract us from trying to achieve the ‘impossible’.”

ESBC doesn’t currently have a release date. It was due to launch in early alpha this summer, however this has now been delayed.

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