Home News Rainbow Six Siege X seeks to take on toxicity with Y10S3.3 patch

Rainbow Six Siege X seeks to take on toxicity with Y10S3.3 patch

Rainbow Six Siege X has released a new patch, which targets “disruptive voice or text chat.”

The update signifies the latest esport title to focus on toxicity within its community, as Ubisoft seeks to improve its moderation measures.

Rainbow Six Siege X moderation changes in detail

The tactical shooter has faced issues in the past due to the competitive nature of the game, combined with the onus on each player to deliver in the server, or risk hurting the team’s chances.

The Y10S3.3 patch brings with it changes to communication, which will act as community moderation for automatically flagged messages and voice chats in the in-game chat.

Players with a Reputation Standing of Respectable or above (essentially positive standing) will see a new panel in-game, which they can use to confirm or challenge the automatic decision.

For messages, the system was fully automated until the update.

While R6SX estimates that the false flagging of messages and VC is low, the measure seeks to remove false bans and penalties by passing on a small level of moderation duty to players.

The Rainbow 6 Siege X dev team also noted that they “reset all Voice Chat detections for all players with this update,” as they aim to make their system fair.

The update has received mixed feedback on social media from players, who are frustrated with the current state of the game. Some have opened the change, while others have pointed to other issues that need to be addressed in the tactical shooter.

Some frustrated players would prefer the game to be purely adult-minded with less moderation, while others stress the need for superior anti-cheat with the game frequently suffering from wall-hackers in 2025.

Siege X’s expanding moderation

The update follows the May Y10S1 update, which formally removed Rainbow 6 Siege X’s Reputation System from Beta.

During the Beta phase, as players became accustomed to the Reputation System and its disincentives, R6 found the following findings:

“The percentage of players in positive Standings (Respectable, Esteemed, Exemplary) has increased across the board, while the percentage of those in negative Standings (Disruptive and Dishonorable) has reduced.

We can see that players who were previously recurrently toxic have adapted to the new Impacts by changing their behavior.”

Ubisoft shared that negative actions had decreased according to their data, with 21% less negative actions per match, 22% less team kills in Ranked, 16% less abandoned matches, and 35% less griefing of friendly gadgets.

May also saw the addition of temporary bans, with permanent bans to be manually reviewed if a previously banned player was found guilty of negative actions again.

During the YS10S1 update, Ubisoft estimated that only 0.1% of flagged messages were false flags, but are seeking to make their system more robust in the latest patch.

Ubisoft have historically been champions of anti-toxicity movements, having partnered with the Safe In Our World mental health charity in 2023 in a drive to tackle the issue.

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