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Community-focused esports streaming platform, Streams+, has officially launched, and is reaching out to universities, colleges and other potential partners to get involved.
The Welsh streaming hub is inviting them to ‘join forces in creating immersive esports competitions’, starting with a Student Esports Challenge.
Streams+ (a product of Haia Communications Ltd) is billing itself as a global esports streaming network for esports fans, event organisers and influencers, offering multi-POV esports events and monetisation options.
The platform has run a number of student esports challenges with institutions like Staffordshire University and are in talks across the country to run more. We’ve reached out to Streams+ to ask how these challenges work and will update this article when we hear back.
“We have run a number of these student challenges with institutions like Staffordshire University and are in talks across the country to run more. Student and lecturer feedback has been great,” said Tom Burke, CEO of Streams+.
The news comes after Streams+ powered the first Welsh-language esports tournament at Eisteddfod earlier this year.
The platform has also announced its first strategic partnership with Bitmovin. By joining the Bitmovin Innovators Network, Streams+ will integrate Bitmovin’s video streaming technology, allowing esports organisers to stream video to large-scale audiences during live events, promising low-latency streaming.
Stefan Lederer, CEO of Bitmovin, commented: “The Bitmovin Innovators Network is a hub of industry trailblazers pioneering innovations in video streaming. Streams+ is leading the way in creating a global esports community, and I’m looking forward to our teams working closely together to deliver esports events globally.”
“Streams+ is not just a streaming service; it’s a hub for events, interaction, community, and growth. By making events easy to create and giving more access to live-streamed or uploaded content, we’re enhancing the esports experience for everyone,” added Andy Esser, CTO of Streams+.
The platform is now seeking strategic partners from across the esports landscape. Universities, colleges, and esports organisations are invited to collaborate on upcoming events, student challenges, and tournaments.
Streams+ outlines its three key goals

Establishing The Global Esports Streaming Community
Streams+ says it aims to empower organisers to host esports events of all sizes, from grassroots competitions to global tournaments, while engaging fans with multi-POV streaming.
Engaging Esports Fans and Organisers
Streams+’ strategy focuses on fostering collaboration with universities, colleges and esports influencers.
“The Student Esports Challenge is the first step in building an esports ecosystem that encourages esports students to showcase their talents, allowing them to benefit from enhanced tools to broadcast their events professionally,” the platform said.
Big Brand Partnerships and Fair Deals for Creators
Streams+ says its partnering with major brands and influencers to amplify the visibility of esports events.
“Streams+ ensures a fair deal for teams, players, and creators by providing monetisation opportunities through tips, subscriptions, and premium features—without the barriers posed by traditional platforms,” according to a press release.
For more information on how to get involved with Streams+ or to learn more about the Student Esports Challenge, contact the team at pixel@streams.plus, or check out the platform at www.streams.plus

Dom is an award-winning writer and finalist of the Esports Journalist of the Year 2023 award. He graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV and others. He worked as head of content for the British Esports Federation up until February 2021, when he stepped back to work full-time on Esports News UK and offer esports consultancy and freelance services. Note: Dom still produces the British Esports newsletter on a freelance basis, so our coverage of British Esports is always kept simple – usually just covering the occasional press release – because of this conflict of interest.