Schools and colleges across the UK will be able to take part in a new Smash Bros esports tournament, organised by UK games industry trade body Ukie.
The competition is being put on by Ukie’s education-focused programme, Digital Schoolhouse, which is also supported by the Department of Digital, Culture, Media and Sport (DCMS) and Nintendo UK.
The Digital Schoolhouse Super Smash Bros. Ultimate Team Battle allows students to develop practical and soft skills with participation in professional esports roles, such as team hosting and production.
Nintendo is on board as the lead partner for the initiative, which focuses on play-based learning and industry best practice.
“We want to foster the development of skillsets within students which they can take with them into their future.”
Kalpesh Tailor, Nintendo
The esports tournament is expected to reach 60 schools and colleges, and over 6,000 pupils.
Kalpesh Tailor, head of communications at Nintendo UK, said: “Through Digital Schoolhouse Super Smash Bros. Ultimate Team Battle with Nintendo Switch, as well as through other play-based learning initiatives, we want to be able to provide young adults with fun and unique experiences that will form positive lasting memories as well as foster the development of skillsets within students which they can take with them into their future.”
Shahneila Saeed, director of Digital Schoolhouse, added: “We’re delighted Nintendo UK has agreed to throw its support behind Digital Schoolhouse. DSH has evolved enormously in just three years and their support means we can reach more pupils and teachers than ever with our transformative and inspiring programme.”
The most recent Digital Schoolhouse esports tournament, a 3v3 Overwatch competition, was won by King Edward VI School’s Overwatch team, Scorpions.
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
A keen League player and WoW RPer, he has written for a range of publications including Games TM, Nintendo Official Magazine, games industry publication MCV as well as Riot Games. He currently works as full-time content director for the British Esports Association.